AI Insights · Timothy · July 2021
Top 5 PvP Games on Android in Oceania: Q2 2021 Performance
Explore the performance metrics of the top five PvP games on Android in Oceania during Q2 2021, with insights into weekly downloads, revenue, and active user trends.
During the second quarter of 2021, the top five PvP games on the Android platform in Oceania demonstrated significant variations in performance metrics such as downloads, revenue, and active users. Here’s a closer look at these games based on data from Sensor Tower.
Bridge Race from Supersonic Studios LTD saw a notable increase in weekly revenue, peaking at about $251 in late May. The game experienced fluctuations in weekly downloads, reaching a high of approximately 25K in mid-April, while weekly active users peaked at around 59K in early June.
Roblox, developed by Roblox Corporation, maintained strong weekly revenue figures, staying above $60K throughout the quarter and peaking at $81.7K in the last week of June. Weekly downloads climbed to a high of about 11.8K in late June, and weekly active users showed a gradual increase, reaching over 702K by the end of the quarter.
Among Us by Innersloth LLC saw a steady decline in weekly revenue, falling to around $686 by the end of June. Weekly downloads, however, showed a resurgence towards the quarter's end, increasing to approximately 9.7K. Active users also saw a late-quarter boost, closing at around 47.8K.
Tiles Hop EDM Rush Music Game from AMANOTES PTE LTD experienced stable weekly revenue, with figures hovering around $70 to $96. Downloads fluctuated slightly but remained within the range of 5K to 7K. The game’s active users consistently stayed around the 75K mark throughout the quarter.
Going Balls, another title from Supersonic Studios LTD, had modest weekly revenue, peaking at $52 at the start of the quarter. Downloads varied, with a notable peak of about 9.8K in late March, while active users showed some stability, ending the quarter at approximately 23.8K.
These insights from Sensor Tower highlight the dynamic nature of the mobile gaming market in Oceania, with variations in performance reflecting user engagement and monetization strategies. For more detailed analytics and insights, visit Sensor Tower.